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Solenoid ''min force'' is the lowest amount of force necessary for the hammer to hit the string and solenoid ''max force'' is the maximum force usable. The reason to set the minimum force is because without it, if mapped to for instance velocity of a keyboard, there will be a lot of "dead" values on the lower end where the hammer isn't reaching the string or even triggering the solenoid at all. The maximum amount is used because there can be an upper range where the increase of power to the solenoid simply doesn't audibly change the hammer hit, meaning the upper range would all sound the same. Another use of the upper range can be to limit the force due to the fact that certain strings, mostly thinner ones, will distort or just sound bad when hit too hard. | Solenoid ''min force'' is the lowest amount of force necessary for the hammer to hit the string and solenoid ''max force'' is the maximum force usable. The reason to set the minimum force is because without it, if mapped to for instance velocity of a keyboard, there will be a lot of "dead" values on the lower end where the hammer isn't reaching the string or even triggering the solenoid at all. The maximum amount is used because there can be an upper range where the increase of power to the solenoid simply doesn't audibly change the hammer hit, meaning the upper range would all sound the same. Another use of the upper range can be to limit the force due to the fact that certain strings, mostly thinner ones, will distort or just sound bad when hit too hard. | ||
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|[[The Ekdahl FAR - Tuning|Tuning]] | |||
|[[The Ekdahl FAR - Calibrations|Automatic calibrations]] | |||
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